Site visits: 13 at 2024-04-23 (Lifetime visits: 124637)
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News: Archived

After years of inactivity: this website has been archived henceforth.
Posted by Ersanio on 2019-11-29 23:29:16

News: Fate of this website

We're back after this website was down for approximately... 1 year and 4 months? However, the website's abandoned at this point. Please visit the "Contribute" link in the menu, instead!
Posted by Ersanio on 2016-10-15 03:33:38

News: Downtime

Aaaaaand we're back after a rather long hiccup. Didn't even notice. Oh well!

P.S. do some SMAS hacking stuff at SMWCentral! Submit stuff to the maps or something.
Posted by Ersanio on 2014-10-24 00:55:23

News: Well then!

Posted by Ersanio on 2014-08-07 12:11:53

News: Well

Below mentioned maintenance didn't happen as usual, because I didn't have a lot of time to work on it.

However, I will be working with Kieran instead to make a ROM/RAM map system for SNES games in general which will be implemented in SMWCentral. Once this is done, I can port the database here to SMWCentral and this site will become obsolete. The main purpose of this site was to host a ROM/RAM map anyway, but it'll be obsolete once a more known site gets a map system and can host maps of various games instead of only Super Mario World.

What will happen with this site itself? Who knows. Maybe I'll just leave this site as it is for archiving purposes, and disable editing of addresses.

I like the layout of this site way too much though. Maybe I'll use it in my own personal website in the future. Who knows.

(Also, a hater forced me to make the font of addresses monospace)
Posted by Ersanio on 2013-12-17 09:59:47

News: Maintenance #2

The site may look (and function) buggy soon. I will have to do some maintenance on the database soon. Of course I will backup the database just in case I royally screw up something.

I will try to replace the "Type" system of the ROM/RAM/etc maps with a "Labels" system so that the labeling is more flexible. I will also attempt to merge the maps intp one table so that I have more control over everything. This means that the whole system will pretty much change (behind the scenes): displaying, creating, editing, etc. so this may take up quite some time.
Posted by Ersanio on 2013-11-12 12:20:06

News: Jason is a cool guy

Ever since I started doing the course "Create a Rich Internet Application" at college, I realized how important JSON can be in certain situations. Therefore, I added a JSON page for my maps in addition to XML.

You can access an entire map's JSON and XML download by using the navigation on the left. If you want a more specific map's download (for example, SMB3's RAM), you can do so by visiting the map in question's page and clicking one of the two links above the displayed table.

Also, maintenance mentioned below never really happened. Yay.
Posted by Ersanio on 2013-06-18 22:14:47

News: Maintenance

The site may look buggy soon. I will have to do some maintenance on the database soon. Of course I will backup the database just in case I royally screw up something.
Posted by Ersanio on 2013-05-07 12:19:54

News: Testing BBCode stuff, carry on

[b]bold[/b] [i]italic[/i] [u]underline[/u] [s]strikeout[/s] [img][/img]
[url=]url[/url][code];code block
LDA #$69
STA $69
RTS[/code][values]$00 - List of values
$01 - List of values
$02 - List of values[/values]
Posted by Ersanio on 2013-04-03 13:07:03

News: Another bug bytes the dust!

"1 byte" now really shows up as "1 byte" instead of "1 bytes". SWR bugged me about it like a week ago (he sure lives up to his name), but I was too lazy to implement this simple 1-minute fix back then. Hurrah!
Posted by Ersanio on 2013-04-03 12:22:00

News: More minor updates

I just finished item #3 in the TODO list, and added item #14.

What I'm worrying about is how I should refactor everything. I find the code unreadable, yet I can't find ways to make it more readable.

Maybe it's time I started researching more PHP techniques!
Posted by Ersanio on 2013-03-20 13:55:28

News: Minor update

Long time no progress! Until now anyway. School has kept me busy but it paid off, because I passed my 2nd semester.

Being in a good mood and having the sudden feeling of relief, I decided to maintain this site for a bit.

I've done some minor updates to the website, which resulted in items #4, #11 and #12 from the TODO list being 'done'.

Although these behind-the-scenes updates aren't much of an importance for visitors of this website, it's actually pretty important for me so that I can maintain this website easier. It's for the sake of consistency.

The most important update probably is the update to the ROM and the HEX map. Well, it's more like a 'downdate' for visitors, but I have removed the PC hex address from both of these maps. ASM hacking SNES means that you should stick to SNES addresses. If you want to hex edit, you can use patches (useful for keeping track of your hex edits compared to a hex editor!). p4plus2 is also developing a hex editor which supports viewing offsets by using SNES addresses instead of PC hex.

The next items I'll probably work on are #2 and #3. These are the only things left which make the source code messy and inconsistent!
Posted by Ersanio on 2013-03-13 14:49:59

News: More TODO

A statistics table on the main page (like how SMWC has) would be pretty cool.

Also, the development on this site has slowed down to a crawl. My college work got pretty much intense!
Posted by Ersanio on 2012-11-11 22:29:16

News: TO DO

As of now, this site has a few things left until it gets finished (in no particular order):

- ARAM Map
- Contributor Zone
- (Behind the scenes) fix up navigation code
- (Behind the scenes) fix up the global gametable variable (make it useless)
- (Behind the scenes) fix up database results so they make use of mysql_fetch_assoc instead of mysql_fetch_row

About the contributor zone: Counterfeit came up with the idea to allow certain contributors to post their discoveries and other things about SMAS on this site. I like this idea, so I will implement it soon. I already have the user system ready (somewhat). There's an account name, password, and a display name (hence how I changed my display name, but I can still use my account name to log in).

Coding this site is fun stuff.
Posted by Ersanio on 2012-11-03 00:51:16

News: BBCode

The memory map now supports BBCode. Hurrah! The interesting part about the BBCode is that it supports a [values][/values] code which can hide huge lists of values. Here is an example of its usage!

Though I have to say, it should only be used when you have four unique values or higher, not for things like two values like $00 = Player 1 and $01 = Player 2. That'll be too redundant.
Posted by Ersanio on 2012-11-01 22:00:19

News: Query count

I decided to 'borrow' an idea from SMWC and added a query count to the bottom of the page.

As a shocking result I discovered that the RAM page performed 355 queries to the database, so I fixed it.

The wonders of OUTER JOIN.
Posted by Ersanio on 2012-11-01 00:34:58

News: Super Mario All-Stars documenting

Help us out! More information: [Thread]
Posted by Ersanio on 2012-10-22 22:52:20

News: SRAM map - addresses

I added a bunch of SRAM addresses provided by Mattrizzle. Thanks!
Posted by Ersanio on 2012-10-16 16:38:28

News: SRAM map

Aww yeah it's finally here.

Something might break soon btw, I just realized how I can collapse all these 3 kinds of maps into a single object lol.
Posted by Ersanio on 2012-10-03 15:03:08

News: SMB3 RAM map

I've updated the SMB3 RAM map. It's about time. Fun stuff!
Posted by Ersanio on 2012-09-27 14:07:41

News: P.S.

I forgot this 2nd news post
Posted by Ersanio on 2012-08-30 23:59:59

News: Test title

This is a test news post.
Posted by Ersanio on 2012-08-30 22:25:39

News: Fate of this website

We're back after this website was down for approximately... 1 year and 4 months? However, the website's abandoned.
Posted by Ersanio on 0000-00-00 00:00:00