[{"ID":210,"Address":1213324,"MemoryType":"Player","GameType":"Super Mario Bros. 2","Length":1,"Description":"Change to [00] to disable changing direction when player is climbing.","Parent":null},{"ID":217,"Address":1214600,"MemoryType":"Miscellaneous","GameType":"Super Mario Bros. 2","Length":1,"Description":"Change [D0] to [80] to never get a star, even after collecting enough cherries.","Parent":null},{"ID":220,"Address":1214638,"MemoryType":"Miscellaneous","GameType":"Super Mario Bros. 2","Length":1,"Description":"Change [D0 1E] to [EA EA] and you can climb while carrying items.","Parent":null},{"ID":223,"Address":1214770,"MemoryType":"Miscellaneous","GameType":"Super Mario Bros. 2","Length":1,"Description":"Change [F0] to [80] to make the 1UP object always spawn a 1UP.","Parent":null},{"ID":224,"Address":1214858,"MemoryType":"Miscellaneous","GameType":"Super Mario Bros. 2","Length":2,"Description":"Change from [D0 06] to [EA EA] so that you don't need to be in the dark potion room to be able to enter a warp jar.","Parent":null},{"ID":245,"Address":1221848,"MemoryType":"Miscellaneous","GameType":"Super Mario Bros. 2","Length":6,"Description":"[A9 01 22 C2 FB 13]. Change either [01] to [00] or [22 C2] to [80 02] to get rid of the animated background colour effect when a bomb goes off.","Parent":null},{"ID":274,"Address":1225288,"MemoryType":"Miscellaneous","GameType":"Super Mario Bros. 2","Length":3,"Description":"Change [EE 20 06] to [EA EA EA] to make the 1UP be collectable each time you re-enter the level, regardless of whether it has been picked up or not.","Parent":null},{"ID":279,"Address":1225393,"MemoryType":"Miscellaneous","GameType":"Super Mario Bros. 2","Length":4,"Description":"Change [22 98 E0 14] to [EA EA EA EA] to make a mushroom (when collected) only increase the maximum amount of hearts one can have, but not fill all empty hearts.","Parent":null},{"ID":294,"Address":1227149,"MemoryType":"Miscellaneous","GameType":"Super Mario Bros. 2","Length":2,"Description":"Change [B0 16] to [EA EA] to lock mushroom blocks right in place when you place them on the ground.","Parent":null},{"ID":296,"Address":1227228,"MemoryType":"Miscellaneous","GameType":"Super Mario Bros. 2","Length":1,"Description":"Change [D0] to [80] to never automatically get out of the dark potion room.","Parent":null},{"ID":297,"Address":2280921,"MemoryType":"Sprites","GameType":"Super Mario Bros. 3","Length":1,"Description":"[32] How many times a Chain Chomp must tug on its chain before coming loose. (Does not handle the flashing behavior that occurs a few tugs before doing so.)","Parent":null}]