210
1213324
Player
Super Mario Bros. 2
1
Change to [00] to disable changing direction when player is climbing.
217
1214600
Miscellaneous
Super Mario Bros. 2
1
Change [D0] to [80] to never get a star, even after collecting enough cherries.
220
1214638
Miscellaneous
Super Mario Bros. 2
1
Change [D0 1E] to [EA EA] and you can climb while carrying items.
223
1214770
Miscellaneous
Super Mario Bros. 2
1
Change [F0] to [80] to make the 1UP object always spawn a 1UP.
224
1214858
Miscellaneous
Super Mario Bros. 2
2
Change from [D0 06] to [EA EA] so that you don't need to be in the dark potion room to be able to enter a warp jar.
245
1221848
Miscellaneous
Super Mario Bros. 2
6
[A9 01 22 C2 FB 13]. Change either [01] to [00] or [22 C2] to [80 02] to get rid of the animated background colour effect when a bomb goes off.
274
1225288
Miscellaneous
Super Mario Bros. 2
3
Change [EE 20 06] to [EA EA EA] to make the 1UP be collectable each time you re-enter the level, regardless of whether it has been picked up or not.
279
1225393
Miscellaneous
Super Mario Bros. 2
4
Change [22 98 E0 14] to [EA EA EA EA] to make a mushroom (when collected) only increase the maximum amount of hearts one can have, but not fill all empty hearts.
294
1227149
Miscellaneous
Super Mario Bros. 2
2
Change [B0 16] to [EA EA] to lock mushroom blocks right in place when you place them on the ground.
296
1227228
Miscellaneous
Super Mario Bros. 2
1
Change [D0] to [80] to never automatically get out of the dark potion room.
297
2280921
Sprites
Super Mario Bros. 3
1
[32] How many times a Chain Chomp must tug on its chain before coming loose. (Does not handle the flashing behavior that occurs a few tugs before doing so.)